Heal is a spell in Owlcat Pathfinder Games.
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Heal |
| Conjuration |
Heal enables you to channel positive energy into a creature to wipe away injury and afflictions. It immediately ends any and all of the following adverse conditions affecting the target: ability damage, blinded, confused, dazed, dazzled, diseased, exhausted, fatigued, nauseated, poisoned, sickened, and stunned. It also cures 10 hit points of damage per level of the caster, to a maximum of 150 points at 15th level.
Heal does not remove negative levels or restore permanently drained ability score points.
If used against an undead creature, heal instead acts like Harm.![]() |
Heal does not remove negative levels or restore permanently drained ability score points. If used against an undead creature, heal instead acts like Harm. | ||
| Spell List |
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| Saving Throw | Will halves if used to damage | ||
| Spell Resistance | Can be resisted | ||
| Descriptors | Cure, Restore Health | ||
| Action Type | Standard Action | ||
| Metamagic (Wrath) |
Quicken, Heighten, Reach, Completely Normal, Piercing | ||
| Metamagic (Kingmaker) |
Quicken, Heighten, Reach | ||
| Crafting | Rainbow Quartz, Bezoar, Tail Sting, Colorful Feather | ||
| Spell Variants | |||
Note: Angel Mythic Path has its own version of heal which does not allow them to craft potions or scrolls. | |||
| Blueprint | Heal (ff8f1534f66559c478448723e16b6624) | ||
See Also
- Heal, Mass
- Harm
- Cure Critical Wounds
- Cleanse
- Neutralize Poison
- Remove Blindness
- Remove Disease
- Restoration, Lesser
- Restoration
- Restoration, Greater


