Stormwalker is an Archetype of the Ranger class in Owlcat Pathfinder Games.
Description
Rangers who walk in the tempest unafraid draw the power of the storm into themselves and become stormwalkers.
Difference from Ranger class:
| Features added | Features removed |
|---|---|
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- Alignment: Any
- Hit Die: d10
- Hit Points: 6/level + Constitution modifier
- Skill Ranks per Level: 4 + 1/2 Intelligence modifier
- Class Skills: Athletics, Knowledge (Arcana), Knowledge (World), Lore (Nature), Persuasion, Perception, Stealth
- Proficiencies: Simple Weapons, Martial weapons, Light Armor, Medium Armor, Shields (except Tower Shields)
- Spellcasting: Use Wisdom to cast up to 4 levels of Divine Spells from ranger spell list. Caster type: Prepared Caster
Progression Table
| Level | BAB | Fort | Ref | Will | Features | Spells per day by spell level | |||
|---|---|---|---|---|---|---|---|---|---|
| 1 | 2 | 3 | 4 | ||||||
| 1 | +1 | +2 | +2 | +0 | Favored Enemy | - | - | - | - |
| 2 | +2 | +3 | +3 | +0 | Archery feat | - | - | - | - |
| 3 | +3 | +3 | +3 | +1 | Endurance, Favored Terrain |
- | - | - | - |
| 4 | +4 | +4 | +4 | +1 | Spellcasting, Wind Treader |
0 | - | - | - |
| 5 | +5 | +4 | +4 | +1 | Favored Enemy | 1 | - | - | - |
| 6 | +6/+1 | +5 | +5 | +2 | Archery feat | 1 | - | - | - |
| 7 | +7/+2 | +5 | +5 | +2 | 1 | 0 | - | - | |
| 8 | +8/+3 | +6 | +6 | +2 | Favored Terrain | 1 | 1 | - | - |
| 9 | +9/+4 | +6 | +6 | +3 | Evasion | 2 | 1 | - | - |
| 10 | +10/+5 | +7 | +7 | +3 | Favored Enemy, Archery feat |
2 | 1 | 0 | - |
| 11 | +11/+6/+1 | +7 | +7 | +3 | Flash Step | 2 | 1 | 1 | - |
| 12 | +12/+7/+2 | +8 | +8 | +4 | Camouflage | 2 | 2 | 1 | - |
| 13 | +13/+8/+3 | +8 | +8 | +4 | Favored Terrain | 3 | 2 | 1 | 0 |
| 14 | +14/+9/+4 | +9 | +9 | +4 | Archery feat | 3 | 2 | 1 | 1 |
| 15 | +15/+10/+5 | +9 | +9 | +5 | Favored Enemy | 3 | 2 | 2 | 1 |
| 16 | +16/+11/+6/+1 | +10 | +10 | +5 | One with the Storm | 3 | 3 | 2 | 1 |
| 17 | +17/+12/+7/+2 | +10 | +10 | +5 | 4 | 3 | 2 | 1 | |
| 18 | +18/+13/+8/+3 | +11 | +11 | +6 | Favored Terrain, Archery feat |
4 | 3 | 2 | 2 |
| 19 | +19/+14/+9/+4 | +11 | +11 | +6 | Flash Shot | 4 | 3 | 3 | 2 |
| 20 | +20/+15/+10/+5 | +12 | +12 | +6 | Master Hunter, Favored Enemy |
4 | 4 | 3 | 3 |
Base Features
A stormwalker gains most of the features of a ranger. Instead of a ranger's Hunter's Bond, Quarry, Improved Evasion and Improved Quarry features, they gain the following features.
| No image yet | Archery |
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At 2nd level, a stormwalker must select Archery as their ranger combat style. This is otherwise the same as the ranger's Combat Style Feat class feature. | |
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Wind Treader |
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At 4th level, a stormwalker can wreathe his weapon in lightning. As a standard action, he can grant a single weapon he holds the shock special ability for 1 minute; while under this effect, the weapon counts as magic for the purpose of overcoming damage reduction. A stormwalker can use this ability a number of times per day equal to 3 + his Wisdom modifier. At 12th level, weapons affected by this ability gain the shocking burst special ability. | |
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Flash Step |
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At 11th level, a stormwalker can move across the battlefield like a bolt of lightning. As a full-round action, he can transform into lightning and move to any unoccupied square within 50 feet without provoking attacks of opportunity. He makes a single ranged attack against the closest opponent after this movement. | |
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One with the Storm |
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At 16th level, a stormwalker gains immunity to electricity. | |
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Flash Shot |
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At 19th level, when a stormwalker uses flash step, he can make two ranged attacks after his movement. Both of these attacks are made at his highest base attack bonus. | |


