All targeted living creatures of less than 6 Hit dice become frightened. If a creature succeeds at a Will save, it is instead shaken for 1 round. Creatures with 6 or more HD are immune to this effect. Scare dispels remove fear.
All enemies within a 30 foot burst, centered on target creature within medium range.
All targeted living creatures of less than 6 Hit dice become frightened. If a creature succeeds at a Will save, it is instead shaken for 1 round. Creatures with 6 or more HD are immune to this effect. Scare dispels remove fear.
All targeted living creatures of less than 6 HD become frightened. If a creature succeeds at a Will save, it is instead shaken for 1 round. Creatures with 6 or more HD are immune to this effect. Scare dispels remove fear.