Whenever this +5 quarterstaff lands a hit, it deals additional 2d6
force damage.
If Ruin's wielder is chaotic, it grants them a +4 bonus to spell penetration.
If Ruin's wielder is lawful, it grants them a +6 bonus on
concentration checks.
If Ruin's wielder is neutral, it grants them a +2 bonus to spell penetration and a +3 bonus on
concentration checks.
4 lbs.
Sell: 58975 Buy: 235900
RuinItem (d9f0df00399b0f246ac75a6339342719)
Enhancement5 (bdba267e951851449af552aa9f9e3992) RuinConcentration6Feature (37ad4aa43e59e174cb5b471c63c2d988) RuinEnchantment (283b66f859d225d489d213cad7fa1df7) RuinFeature (128a392be53575946bd907727eda3720) RuinPenetration2Concent3Feature (f827bc91dea6a7448a23e34d1556c17c) RuinSpellPenetration4Feature (e584810b170cdc646999779fa4623eb2)
Ruin is a magic quarterstaff in
Pathfinder: Kingmaker .
Source
Notes
Blueprints indicate that this may be the starting equipment of Gimar (Sorcerer premade character for Beneath the Stolen Lands), if he were to be generated at level 20 (presumably with XP bonus from prior runs). Unsure if this is possible/implemented.