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| Raven
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Neutral Evil (Bird)
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1 Animal
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Size Tiny
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Speed 40 ft.
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Initiative +2
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STR 4
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DEX 15
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CON 8
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INT 12
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WIS 15
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CHA 7
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Skills
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2 Knowledge (Arcana) 3 Lore (Religion)
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31 Perception 1 Athletics 22 Use Magic Device
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144 experience points
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Defense
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| 170 Hit points
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AC 16
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Flat-footed 14
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Touch 16
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Fortitude +12
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Will +13
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Reflex +11
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Immunities
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Fear Effects And Conditions: Frightened
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Offense
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Melee: Bite Range: 2 ft. Attack: +1 Damage: 1-1 Slashing/Piercing/Bludgeoning 1d3-3
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BASE ATTACK BONUS +0/-/-/-
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| COMBAT MANEUVER
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| -3 Bonus
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9 Defense
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Features and Abilities
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Charge, Inflict Critical Wounds, Coup de Grace, Demoralize (Persuasion), Treat Affliction Fighting Defensively, Acrobatics (Mobility) Improved Evasion, Feats, Coup de Grace, Toughness, Immunity to Fear, Airborne
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Analyze Skill: Lore (Nature) DC 15
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HoragnamonBossUnit (b99ff85753335824885876f8e5ea8e4c)
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Raven is a character in Pathfinder: Kingmaker.
Biography
The raven is a follower and messenger of Vordakai.
Interactions
During The Varnhold Vanishing Horagnamon (his name is not revealed until you meet Vordakai) will appear periodically to watch and comment on your actions. He cannot be really harmed until the final encounter with Vordakai.
Loot