pathfinderkingmaker
Octavia
Octavia
Details
Half-Elf
Chaotic Good
Wizard/Rogue
Technic League Encampment
Hand of the Technic League
Cruel Justice
Highborn at Heart
Dialogue List
Dialogue (Octavia)
Dialogue (Octavia and Regongar)
Dialogue (Cruel Justice)
Dialogue (Kalannah - Cruel Justice)
Dialogue (Kerreg the Cobbler)
Dialogue (Maestro Janush)
Dialogue (Highborn at Heart)
Dialogue (Marchioness Clarida Della Fiorni)
Dialogue (Highborn at Heart - Results)
Dialogue (Octavia - Flirt)
Dialogue (OctReg - Black Whip)
Dialogue (Octavia - Romance Stage 2)
Dialogue (Regongar - Romance Stage 2)
Dialogue (Octavia - Pillow Talk)
Dialogue (OctReg - Pillow Talk)
Dialogue (OctReg - Quarrel)
Dialogue (Octavia - Seducing Amiri)
Dialogue (OctReg - Romance Stage 3)
Dialogue (Octavia - Apology)
Dialogue (Octavia - Unstable)
Dialogue (Against All Odds)
Dialogue (HATEOT - Companions)
Dialogue (Ravaged Capital - Companions)
[Show Code]
Octavia_Neutral (6f80fc226a521f54a9db9eddf1c224d8)
Octavia
Octavia1

Chaotic Good (Half-Elf)

1 Wizard
1 Rogue
Size
Medium
Speed
30 ft.
Initiative
+4
STR
10
DEX
18
CON
8
INT
19
WIS
10
CHA
14

Skills
9 Mobility
6 Persuasion
9 Knowledge (Arcana)
8 Knowledge (World)
9 Perception
9 Stealth
12 Trickery

0 experience points

Defense
8 Hit points
AC
16

Flat-footed
12
Touch
16
Fortitude
-1
Will
+2
Reflex
+6

Immunities
Sleep

Offense
Range: Shortbow
Range: 40 ft.
Attack: +6
Damage: 2-12 Piercing 1d6 + Piercing 1d6

BASE ATTACK BONUS
+0/-/-/-
COMBAT MANEUVER
+2 Bonus 16 Defense

Features and Abilities
Charge, Coup de Grace, Demoralize (Persuasion), Treat Affliction, Acid Splash, Ray of Frost, Jolt (Spell), Daze, Resistance, Touch of Fatigue, Light, Disrupt Undead, Flare, Telekinetic Fist, Arcane Bond - Object, Arcane Bond - Object, Fireball, Magic Missile, Cure Light Wounds
Fighting Defensively, Acrobatics (Mobility), Physical Enhancement - Dexterity, Physical Enhancement - Constitution, Physical Enhancement - Strength
Half-Elf, Keen Senses, Elven Immunities, Adaptability, Feat, Coup de Grace, Wizard Bonus Feat, Cantrips, Specialist School, Wizard Proficiencies, Arcane Bond, Detect Magic, Specialist School - Transmutation, Opposition School, Arcane Bond - Object, Point-Blank Shot, Opposition School - Abjuration, Opposition School - Necromancy, Skill Focus (Trickery), Spell Focus (Transmutation), Sneak Attack, Rogue Proficiencies, Armor Proficiency (Light Armor), Simple Weapon Proficiency, Weapon Finesse, Trapfinding

Analyze Skill: Lore (Nature) DC 10

Octavia_Neutral (6f80fc226a521f54a9db9eddf1c224d8)
Octavia

Chaotic Good (Half-Elf)

1 Wizard
1 Rogue
Size
Medium
Speed
30 ft.
Initiative
+4
STR
10
DEX
18
CON
8
INT
19
WIS
10
CHA
14

Skills
9 Mobility
6 Persuasion
9 Knowledge (Arcana)
8 Knowledge (World)
7 Perception
9 Stealth
12 Trickery

0 experience points

Defense
11 Hit points
AC
14

Flat-footed
10
Touch
14
Fortitude
-1
Will
+2
Reflex
+6

Immunities
Sleep

Offense
Range: Shortbow
Range: 40 ft.
Attack: +4
Damage: 1-6 Piercing 1d6

BASE ATTACK BONUS
+0/-/-/-
COMBAT MANEUVER
+0 Bonus 14 Defense

Features and Abilities
Charge, Coup de Grace, Demoralize (Persuasion), Treat Affliction, Acid Splash, Ray of Frost, Jolt (Spell), Daze, Resistance, Touch of Fatigue, Light, Disrupt Undead, Flare, Telekinetic Fist, Arcane Bond - Object, Arcane Bond - Object, Scorching Ray, Reduce Person, Cure Light Wounds
Fighting Defensively, Acrobatics (Mobility), Physical Enhancement - Dexterity, Physical Enhancement - Constitution, Physical Enhancement - Strength
Half-Elf, Keen Senses, Elven Immunities, Adaptability, Feat, Coup de Grace, Wizard Bonus Feat, Cantrips (Wizard), Specialist School, Wizard Proficiencies, Arcane Bond, Detect Magic, Specialist School - Transmutation, Opposition School, Arcane Bond - Object, Point-Blank Shot, Opposition School - Abjuration, Opposition School - Necromancy, Skill Focus (Trickery), Spell Focus (Transmutation), Sneak Attack, Rogue Proficiencies, Armor Proficiency (Light Armor), Simple Weapon Proficiency, Weapon Finesse, Trapfinding

Analyze Skill: Lore (Nature) DC 10

Octavia_Companion (f9161aa0b3f519c47acbce01f53ee217)
Outdoor adventures are good for skin and body shape, but they just ruin the hair!

Octavia is a companion in Pathfinder: Kingmaker. She is a chaotic good half-elf trained to be a wizard who is also a self-trained rogue.

Biography

Octavia was formerly a slave of Numeria's Technic League, a past she shares with her lover Regongar, who she has been with for most of her life in bondage. She follows the goddess Calistria.

Octavia was sold to the Technic League as a young child. She has few memories of the time before her enslavement, most vividly remembering the color of her mother's dress and that her mother was crying when selling her. As a slave of the Technic League she was trained as a wizard and taught a variety of utility spells to allow her to perform useful tasks - a unique skillset which was responsible for her masters' unwillingness to kill or permanently harm her when she acted out of line. As an expression of resistance, Octavia would pretend to be stupid and unable to learn what her masters attempted to teach her, frustrating their attempts to impose their will on her. She was frequently sold to new masters when her old master became too frustrated with her behavior to continue tolerating her.

At some point during her enslavement, she met Regongar and became close to him. Regongar shared her dreams of freedom and intense will to resist the Technic League slave masters. Along with Regongar, she attempted many time to escape Numeria and reach the River Kingdoms, where slavery is illegal. Some attempts were quickly cut short, but other times they managed to evade pursuers for months and came very close to reaching sanctuary.

Shortly before the events of the game, she and Regongar were brought to the Stolen Lands by a group of Technic League agents serving her then-current master, Maestro Janush.

Interactions

Octavia is one of the three new companions to recruit in the first chapter. You meet her and Regongar tied up at the Technic League Encampment during the Hand of the Technic League quest. She can join your party after the battle (together with Regongar). Since the beginning of chapter 2 she chills in the company of Regongar to the north of the capital square's merchants. Can be romanced alone or together with Regongar. Completing her personal quests can shift her alignment.

Camping

Camping Special Role
Set Alarm: Octavia casts an Alarm spell, which lasts for one guard shift and warns of any enemy in the area.
Favorite Meal

Starting Equipment

Loot

Position in court

Octavia can hold the position of Regent (Community) in the court, or be charged with being the Magister (Arcane), once the position opens.

Role in the party

Taking a level of rogue is generally a waste for a wizard (and vice versa). In this case it's a hint that you should train Octavia as an Arcane Trickster (taking Accomplished Sneak Attacker feat and 2 levels of wizard you can start from level 5). This way Octavia will be able to cast as level 19 wizard, do devastating damage with rays by sneak attack (due to ruling in Logo KMminiPathfinder: Kingmaker), apply sneak attack damage to any spell (like Fireball) with Impromptu Sneak Attack and Surprise Spells, and do decent damage every round without expending spells at all (her cantrip Acid Splash adds sneak attack damage, ignores spell resistance and doesn't allow saving through). On top of that Octavia is the best gal to pull Dexterity-based skill checks until you let Nok-Nok in the party (and arguably is the best lock picker, period). Also she has cheerful and playful personality, unless exhausted.