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Lone Strider is an Archetype of the Oracle class in Pathfinder: Wrath of the Righteous.

Description

A lone strider is a recluse who gained her oracular powers from isolation in a deep desert, on a mountain peak, or in another secluded location. A connection to untraveled places gives the lone strider powers to evade her enemies.

Differences from Oracle class:

Features added Features removed

Gameplay

Progression Table

Level BAB Fort Ref Will Features Spells per day by spell level
1 2 3 4 5 6 7 8 9
1 +0 +0 +0 +2 Oracle's Curse,
Additional Cure/Inflict Spells,
Mystery selection,
Recluse's Stride (speed +10 feet)
3 - - - - - - - -
2 +1 +0 +0 +3 Mystery's L1 Spell,
Cure/Inflict L1 Spell
4 - - - - - - - -
3 +2 +1 +1 +3 Revelation 5 - - - - - - - -
4 +3 +1 +1 +4 Mystery's L2 Spell,
Cure/Inflict L2 Spell
6 3 - - - - - - -
5 +3 +1 +1 +4 Recluse's Stride (+20 AC bonus vs 1st AoO) 6 4 - - - - - - -
6 +4 +2 +2 +5 Mystery's L3 Spell,
Cure/Inflict L3 Spell
6 5 3 - - - - - -
7 +5 +2 +2 +5 Fade from Memory (20% concealment) 6 6 4 - - - - - -
8 +6/+1 +2 +2 +6 Mystery's L4 Spell,
Cure/Inflict L4 Spell
6 6 5 3 - - - - -
9 +6/+1 +3 +3 +6 6 6 6 4 - - - - -
10 +7/+2 +3 +3 +7 Mystery's L5 Spell,
Cure/Inflict L5 Spell,
Recluse's Stride (teleport)
6 6 6 5 3 - - - -
11 +8/+3 +3 +3 +7 Revelation 6 6 6 6 4 - - - -
12 +9/+4 +4 +4 +8 Mystery's L6 Spell,
Cure/Inflict L6 Spell
6 6 6 6 5 3 - - -
13 +9/+4 +4 +4 +8 6 6 6 6 6 4 - - -
14 +10/+5 +4 +4 +9 Mystery's L7 Spell,
Cure/Inflict L7 Spell
6 6 6 6 6 5 3 - -
15 +11/+6/+1 +5 +5 +9 Revelation,
Fade from Memory (50% concealment)
6 6 6 6 6 6 4 - -
16 +12/+7/+2 +5 +5 +10 Mystery's L8 Spell,
Cure/Inflict L8 Spell
6 6 6 6 6 6 5 3 -
17 +12/+7/+2 +5 +5 +10 6 6 6 6 6 6 6 4 -
18 +13/+8/+3 +6 +6 +11 Mystery's L9 Spell 6 6 6 6 6 6 6 5 3
19 +14/+9/+4 +6 +6 +11 Revelation 6 6 6 6 6 6 6 6 4
20 +15/+10/+5 +6 +6 +12 Final Revelation 6 6 6 6 6 6 6 6 6


Base Features

OracleMysterySelection Mystery

A lone strider must choose a mystery that adds Lore (nature) to his list of class skills.

Recluse's Stride

Your base speed increases by 10 feet.

At 5th level, once per round, you gain a +20 bonus to AC against the first attack of opportunity.

At 10th level, you can teleport a medium distance as a move action. You can teleport a number of times per day equal to 3 + your Charisma modifier.

Fade from Memory

At 7th level, whenever there are no enemies within 10 feet, you gain 20% concealment for one round as a free action.

At 14th level, you instead gain 50% concealment for one round. You can use this ability a number of times per day equal to your oracle level.

Selectable Features

Mystery Choices

These mysteries adds Lore Nature to class skills:

  1. Ancestor
  2. Life
  3. Nature
  4. Stone
  5. Waves


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