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Hag-Riven is an Archetype of the Bloodrager class in Pathfinder: Wrath of the Righteous.

Description

The painful rituals that create a hag-riven can work for any creatures tenacious enough to endure them. Those who survive without transforming into hags are scarred and saturated in arcane power. While not fully transformed into a hag, these maimed and scarred Bloodragers bear a deep hatred for evil witches. The Hag-Riven gain access to powerful magic fueled by even more powerful emotions. This archetype is capable of growing magic claws and endowing them with the properties of indestructible magical weapons. Let your hatred guide you and tear apart anyone who dares stand in your way!

Differences from Bloodrager class:

Features added Features removed

Gameplay

Progression Table

Level BAB Fort Ref Will Features Spells per day by spell level
1 2 3 4
1 +1 +2 +0 +2 Bloodrage,
Bloodline's 1st Power,
Bloodline,
Claws of the Hag 1d4 dmg
- - - -
2 +2 +3 +0 +3 Claws of the Hag (magic) - - - -
3 +3 +3 +1 +3 Blood Sanctuary - - - -
4 +4 +4 +1 +4 Spellcasting,
Bloodline's 2nd Power
1 - - -
5 +5 +4 +1 +4 Claws of the Hag 1d6,
Sorcerous Claws +1
1 - - -
6 +6/+1 +5 +2 +5 Bloodline's Feat 1 - - -
7 +7/+2 +5 +2 +5 Bloodline's 1st Spell,
Scarred Hide +1 AC,
Sorcerous Claws +2
1 1 - -
8 +8/+3 +6 +2 +6 Bloodline's 3rd Power 1 1 - -
9 +9/+4 +6 +3 +6 Bloodline's Feat,
Claws of the Hag (rend)
2 1 - -
10 +10/+5 +7 +3 +7 Bloodline's 2nd Spell,
Scarred Hide +2 AC,
Sorcerous Claws +3,
Hexing Claws
2 1 1 -
11 +11/+6/+1 +7 +3 +7 Greater Bloodrage 2 1 1 -
12 +12/+7/+2 +8 +4 +8 Bloodline's 4th Power,
Bloodline's Feat
2 2 1 -
13 +13/+8/+3 +8 +4 +8 Bloodline's 3rd Spell,
Scarred Hide +3 AC,
Claws of the Hag (crit 19-20),
Sorcerous Claws +4
3 2 1 1
14 +14/+9/+4 +9 +4 +9 Indomitable Will 3 2 1 1
15 +15/+10/+5 +9 +5 +9 Bloodline's Feat 3 2 2 1
16 +16/+11/+6/+1 +10 +5 +10 Bloodline's 4th Spell,
Bloodline's 5th Power,
Scarred Hide +4 AC
3 3 2 1
17 +17/+12/+7/+2 +10 +5 +10 Tireless Bloodrage,
Claws of the Hag 1d8
4 3 2 1
18 +18/+13/+8/+3 +11 +6 +11 Bloodline's Feat 4 3 2 2
19 +19/+14/+9/+4 +11 +6 +11 Scarred Hide +5 AC 4 3 3 2
20 +20/+15/+10/+5 +12 +6 +12 Mighty Bloodrage,
Bloodline's 6th Power
4 4 3 2


Base Features

BloodragerBloodlineSelection Bloodline

limited to:

  • Arcane
  • Elemental
  • Fey
  • Hag

ed: this is not written. But when selecting bloodline, only these are enabled

DLC5 ArchetypeBloodragerClawsOfTheHag Claws of the Hag

A hag-riven grows claws that are treated as natural weapons. These claws are primary attacks and deal 1d4 points of damage each (1d3 for a Small creature).

At 2nd level, these claws are considered magic weapons for the purpose of overcoming damage reduction.

At 5th level, the damage increases to 1d6 points (1d4 for a Small creature).

At 9th level, the hag-riven gains the rend ability with her claw attacks.

At 13th level, the hag-riven's claws threaten a critical hit on a natural roll of 19–20.

At 17th level, the damage increases again to 1d8 points (1d6 for a Small creature) and the hag-riven's successful attacks with the claws inflict weakness on enemies.

Weakness: Whenever the hag-riven hits a foe with her claw attack, the victim takes 1d4 points of Strength damage unless it succeeds on a Fortitude save (DC is 10 + half the hag-riven's level + her Constitution modifier).

DLC5 ArchetypeBloodragerSorcerousClawsMain Sorcerous Claws

At 5th level, a hag-riven can, as a swift action, grant her claws a +1 enhancement bonus. This bonus stacks with existing enhancement bonuses (such as those provided by Magic Fang or magic items) to a maximum of +5. This bonus increases to +2 at 7th level, +3 at 10th level, and +4 at 13th level.

Beginning at 7th level, the hag-riven can sacrifice one point of the bonus provided by her sorcerous claws to add any of the following weapon properties to her claws: corrosive, flaming, frost, keen, shock, or vicious.

Beginning at 10th level, the hag-riven can sacrifice two points of the bonus provided by her sorcerous claws to add any of the following weapon properties to her claws: anarchic, corrosive burst, flaming burst, icy burst, shocking burst, or unholy.

Beginning at 13th level, the hag-riven can sacrifice three points of the bonus provided by her sorcerous claws to add any of the following weapon properties to her claws: nullifying or speed.

Her claws must have a minimum enhancement bonus of +1 before any special abilities can be added.

DLC5 ArchetypeBloodragerSorcerousClawsScarredHide Scarred Hide

At 7th level, a hag-riven's scarred flesh becomes thick and leathery. She gains a +1 natural armor bonus to AC.

At 10th, 13th, 16th, and 19th levels, this bonus increases by 1.

DLC5 ArchetypeBloodragerSorcerousHexingClaws Hexing Claws

At 10th level, a hag-riven gains Critical Focus as a bonus feat, but she can apply its benefits only to her claw attacks. One per day, she can select a single feat with Critical Focus as a prerequisite and apply its benefits to her claw attacks. This does not count as meeting the prerequisites for taking feats normally.

Applicable feat:

  • Tiring Critical (Claw)
  • Staggering Critical (Claw)
  • Sickening Critical (Claw)
  • Exhausting Critical (Claw)
  • Blinding Critical (Claw)

Selectable Features

Bloodline Powers

Bloodline Level 1 Level 4 Level 8 Level 12 Level 16 Level 20
Arcane Disruptive Bloodrage Arcane Bloodrage Greater Arcane Bloodrage Caster's Scourge True Arcane Bloodrage Caster's Bane
Elemental Elemental Strikes Elemental Resistance Elemental Movement Power of the Elements Elemental Form Elemental Body
Fey Confusing Critical Leaping Charger Blurring Movement Quickling Bloodrage One with Nature Fury of the Fey
Hag Wicked Gaze Hag Fortitude - Hag Transformation Covenguard Curse Conduit

Bonus Feats

Bloodline Feats
Arcane
Elemental
Fey
Hag

Bonus spells

Spells not from Bloodrager spells list are highlighted.

Bloodline Class L7
Spell L1
Class L10
Spell L2
Class L13
Spell L3
Class L16
Spell L4
Arcane

MagicMissile
Magic Missile

Invisible
Invisibility

LightningBolt
Lightning Bolt

DismentiomDoor
Dimension Door

Elemental

BurningHands
Burning Hands

ScorchingRay
Scorching Ray

Protection fr el neutral solo
Protection From Energy

ElementalBodyIBase
Elemental Body I

Fey

Entangle
Entangle

HideousLaughter
Hideous Laughter

Haste
Haste

Confusion
Confusion

Hag

CorrosiveTouch
Corrosive Touch

Blindness
Blindness

BestowCurse
Bestow Curse

DominateMonster
Dominate Monster

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