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| General
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Lawful Neutral (Human)
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4 Fighter
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Size Medium
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Speed 20 ft.
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Initiative +1
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STR 16
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DEX 13
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CON 16
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INT 10
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WIS 10
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CHA 12
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Skills
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| 3 Athletics
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27 experience points
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Defense
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| 42 Hit points
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AC 24
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Flat-footed 23
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Touch 13
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Fortitude +8
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Will +4
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Reflex +3
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Immunities
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Poison, Death, ability score damage, drain Effects And Conditions: Petrified
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Offense
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Melee: Masterwork Longsword Range: 2 ft. Attack: +9 Damage: 10-17 Slashing 1d8+9
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BASE ATTACK BONUS +4/-/-/-
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| COMBAT MANEUVER
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| +9 Bonus
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20 Defense
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Features and Abilities
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Charge, Coup de Grace, Demoralize (Persuasion), Treat Affliction Power Attack, Fighting Defensively, Acrobatics (Mobility) Human, Toughness, Weapon Focus (Longsword), Power Attack, Combat Reflexes, Iron Will, Weapon Specialization (Longsword), Feat, Skilled, Coup de Grace, Bonus Combat Feat, Fighter Proficiencies, Armor Proficiency (Light Armor), Armor Proficiency (Medium Armor), Armor Proficiency (Heavy Armor), Simple Weapon Proficiency, Martial Weapons Proficiency, Shield Proficiency, Tower Shield Proficiency, Bravery, Armor Training
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Analyze Skill: Lore (Nature) DC 13
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GeneralFromDLC2 (98c53868b1ee65b439a1487785133c44)
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General is a your created main character in Varnhold's Lot DLC Stand-alone Campaign of Pathfinder: Kingmaker.
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"Your face, commander! You didn't expect to see your General again, did you?"
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„
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~ The General to Maegar Varn upon their reunion
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Notes
- The combatant info is shown as generic level 4 Fighter, but General retains all the stats and feats that he/she had in the DLC.
- General will use Masterwork Club in the main hand and whatever you had in the offhand during DLC, he/she will go and melee the enemy like a regular Fighter.
Interactions
The General from Varnhold's Lot DLC will aid you in Varnhold (Merged World) battle if you had Ending 1 or 2 in the DLC... or betray you if you had Ending 4!