Deliverer is an Archetype of the Slayer class in Pathfinder: Kingmaker.
Description
Also known as a divine assassin, god's blade, or wrath-bringer, a deliverer is a weapon chosen by a god to punish those who have committed an affront to that deity. Evil deities are more likely to use assassins than deliverers, but some good deities use deliverers to deal with problems of a subtler nature than a cleric, inquisitor, or paladin can typically handle.
Differences from Slayer class:
| Features added | Features removed |
|---|---|
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Gameplay
- Alignment: Any
- Hit Die: d10
- Hit Points: 6/level + Constitution modifier
- Skill Ranks per Level: 3 + 1/2 Intelligence modifier
- Class Skills: Athletics, Mobility, Stealth, Knowledge (World), Lore (Nature), Perception, Persuasion
- Proficiencies: simple weapons, martial weapons, light armor, medium armor, shields (except tower shields)
- Spellcasting: none
Progression Table
| Level | BAB | Fort | Ref | Will | Features |
|---|---|---|---|---|---|
| 1 | +1 | +2 | +2 | +0 | Studied Target +1, Deity |
| 2 | +2 | +3 | +3 | +0 | Determined Zeal |
| 3 | +3 | +3 | +3 | +1 | Sneak Attack +1d6 |
| 4 | +4 | +4 | +4 | +1 | Slayer talent |
| 5 | +5 | +4 | +4 | +1 | Studied Target +2 |
| 6 | +6/+1 | +5 | +5 | +2 | Slayer talent, Sneak Attack +2d6 |
| 7 | +7/+2 | +5 | +5 | +2 | Studied Target (swift) |
| 8 | +8/+3 | +6 | +6 | +2 | Slayer talent |
| 9 | +9/+4 | +6 | +6 | +3 | Sneak Attack +3d6 |
| 10 | +10/+5 | +7 | +7 | +3 | Advanced Talents, Studied Target +3, Divine Anathema |
| 11 | +11/+6/+1 | +7 | +7 | +3 | |
| 12 | +12/+7/+2 | +8 | +8 | +4 | Slayer talent, Sneak Attack +4d6 |
| 13 | +13/+8/+3 | +8 | +8 | +4 | Slayer's Advance |
| 14 | +14/+9/+4 | +9 | +9 | +4 | Quarry, Slayer talent |
| 15 | +15/+10/+5 | +9 | +9 | +5 | Studied Target +4, Sneak Attack +5d6 |
| 16 | +16/+11/+6/+1 | +10 | +10 | +5 | Slayer talent |
| 17 | +17/+12/+7/+2 | +10 | +10 | +5 | Slayer's Advance 2/day |
| 18 | +18/+13/+8/+3 | +11 | +11 | +6 | Slayer talent, Sneak Attack +6d6 |
| 19 | +19/+14/+9/+4 | +11 | +11 | +6 | Improved Quarry |
| 20 | +20/+15/+10/+5 | +12 | +12 | +6 | Master Slayer, Slayer talent, Studied Target +5 |
Base Features
A deliverer gains most of the features of a slayer. Instead of a slayer's Slayer Talents at 2nd and 10th levels, a deliverer gains the following features.
| No image yet | Deity Selection |
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A deity, also known as a god or goddess, is a being or force of incredible power capable of granting its power to mortal beings through divine magic. A deity is strongly associated with a specific alignment, several domains, and a plane. | |
| No image yet | Determined Zeal |
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At 2nd level, a deliverer shrugs off attempts by his moral opposite to control or kill him. On any round in which a deliverer attacks an opponent whose alignment is at least two steps away from his own (such as a lawful good deliverer fighting a chaotic good or lawful evil foe, or a neutral foe with no other alignment components), he gains a +2 bonus on Will saving throws against that opponent's abilities, as well as the benefit of the Diehard feat until the end of his next turn. This ability replaces the slayer talent gained at 2nd level. | |
| No image yet | Divine Anathema |
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At 10th level, if the studied target's alignment is at least two steps away from that of the deliverer, the deliverer's attacks deal an additional 2d6 points of damage; this damage is directly from divine power. This ability replaces the ed: Deliverer gain the ability to choose advanced talent at the next slayer talent option (level 12) | |