| Bogeyman
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Neutral Evil
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17 Fey
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Size Medium
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Speed 30 ft.
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Initiative +9
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STR 12
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DEX 21
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CON 14
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INT 15
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WIS 16
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CHA 25
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Skills
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25 Mobility 23 Lore (Nature)
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25 Perception 18 Athletics 55 Stealth
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135 experience points
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Defense
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| 111 Hit points
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AC 25
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Flat-footed 19
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Touch 25
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Fortitude +9
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Will +13
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Reflex +15
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Resistance: 21 Spell resistance Damage Reduction 15/Cold Iron
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Offense
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Melee: Claw (Bogeyman) code Range: 2 ft. Attack: +16 Damage: 6-13 Slashing/Bludgeoning 1d8+5 plus Striking Fear
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Melee: Claw (Bogeyman) code Range: 2 ft. Attack: +16 Damage: 6-13 Slashing/Bludgeoning 1d8+5 plus Striking Fear
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BASE ATTACK BONUS +8/+3/-/-
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| COMBAT MANEUVER
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| +11 Bonus
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34 Defense
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Features and Abilities
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Charge, Phantasmal Killer, Crushing Despair, Coup de Grace, Demoralize (Persuasion), Treat Affliction Deepest Fear, Fighting Defensively, Acrobatics (Mobility) Damage Reduction 15/cold iron, Deepest Fear, Striking Fear, Feat, Coup de Grace, Dodge, Great Fortitude, Improved Initiative, Skill Focus, Weapon Finesse, Skill Focus (Stealth), Improved Critical (Claw), Toughness, Weapon Focus (Claw)
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Analyze Skill: Lore (Nature) DC 22
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CR10_BogeymanStandard (24fcf04e625a5b945bad7f3978072836)
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Bogeyman is a creature in Pathfinder: Kingmaker.
Description
Many believe that the most cruel and mischievous fey become bogeymen as a punishment or a reward for their actions. Others see bogeymen as supernatural manifestations of society's willingness to do itself harm.
Bogeymen use their powers to haunt houses or secluded natural places where they can hunt prey unobserved. They relish using their ghost sound ability to hint at their presence long before they fully reveal themselves. It is not uncommon for a bogeyman to hide under a bed, or in a closet left slightly ajar, for days or even weeks, all the while feeding on its victims' growing realization that they are not alone.
The most evil bogeymen are those who abandon the tactic of feeding on one person's fears at a time and take up roles of mass murderers or serial killers, or other pursuits designed to drive fear into the hearts of an entire city of victims. True to their name, all bogeymen are male. Sometimes, children whom they steal away to secret lairs emerge years later, transformed into new bogeymen, and return home to continue their supernatural fathers' work.
Locations