| Bandit Chastener
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Neutral Evil (Human)
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10 Fighter
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Size Medium
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Speed 30 ft.
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Initiative +2
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STR 20
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DEX 14
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CON 16
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INT 10
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WIS 10
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CHA 10
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Skills
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12 Perception 16 Athletics
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112 experience points
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Defense
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| 105 Hit points
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AC 21
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Flat-footed 18
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Touch 15
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Fortitude +10
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Will +5
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Reflex +5
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Offense
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Melee: Masterwork Falchion Range: 2 ft. Attack: +16/+11 Damage: 19-25 Slashing 2d4+17
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BASE ATTACK BONUS +10/+5/-/-
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| COMBAT MANEUVER
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| +17 Bonus
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30 Defense
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Features and Abilities
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Charge, Coup de Grace, Demoralize (Persuasion), Treat Affliction, Cleave Fighting Defensively, Acrobatics (Mobility), Power Attack Human, Feat, Skilled, Coup de Grace, Bonus Combat Feat, Fighter Proficiencies, Armor Proficiency (Light Armor), Armor Proficiency (Medium Armor), Armor Proficiency (Heavy Armor), Simple Weapon Proficiency, Martial Weapons Proficiency, Shield Proficiency, Tower Shield Proficiency, Dodge, Cleave, Power Attack, Bravery, Armor Training, Iron Will, Weapon Training, Toughness, Weapon Training (Heavy Blades), Weapon Training
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Analyze Skill: Lore (Nature) DC 21
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CR9_BanditFighterBigBoss (ad4f4735eab16be44a835da799d24faf)
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Bandit Chastener is an enemy in Pathfinder: Kingmaker.
Description
Bandits are the scourge of the highway, robbing the rich and poor alike. Freebooting scoundrels simply out for a good time, bandits care only about themselves and their band of rogues. They accost and shake down innocent travelers, hijack poorly-guarded merchant caravans, charge tolls at remote bridges, or simply plunder isolated farmsteads and villages.
Bandits can be deserters from an army, disaffected huntsmen, rootless drifters with no taste for hard work, cattle rustlers or horse thieves, or even folk-hero freedom fighters who rob from the rich to feed the poor.
Locations
Loot